Senior Unreal Engine Interactive Pro (Hybrid Telework)
Job title: Senior Unreal Engine Interactive Pro (Hybrid Telework) in Manassas, VA at Lockheed Martin
Company: Lockheed Martin
Job description: LMCareers Business UnitRMSSecurity ClearanceSecretShiftFirstDirect/IndirectIndirectBusiness AreaRotary and Mission SystemsDepartmentXG2C1M:COM VC - Vis Interactive MediaJob ClassPublications and Graphic ArtsJob CategoryExperienced ProfessionalReq TypeFull-TimeJob DescriptionWHAT WE'RE DOINGAt Lockheed Martin Rotary and Mission Systems (RMS), we are at the forefront of cutting-edge technology and mission-critical systems. Our goal is to create innovative solutions that make a meaningful impact, advancing the defense, aerospace, and technology industries. By applying the highest standards of business ethics and visionary thinking, we continue to set new benchmarks for performance, reliability, and excellence in mission systems. As part of our team, you will contribute to groundbreaking projects that push the boundaries of what's possible in defense and mission-critical systems.THE WORK
In this role, you will utilize your exceptional skills in Unreal Engine (UE) interactive development (UI systems, Blueprints, coding) and interface design to complete tasking such as:
Interactive Design
- Development using your strong understanding of Variant Manager and enums
- Design and programming of Blueprints, understanding the majority of Blueprint nodes, and at very least what each node does; Creation of Blueprint Macros
- Rigging inside of UE and deep understanding of control rigs
- Metahuman rigging and clothing design from scratch
- Set-up of Static Meshes and Skeletal Meshes and determination of best use-cases
- Application of expertise with level sequencer and creation of animations that can later be played back on button clicks
- Utilization of strong widget design experience with extensive understanding of UE presets inside widget designer and activation of widgets in Blueprints to run inside of an interactive
- Expert development of common user interface and common widget design
- Creation of drop-down menus, scrolling menus, and other special effect buttons
- Creation of photorealistic 3D models of advanced technology products using creativity to bring them to life in engaging animations and interactives. 3D modeling, texture mapping, model cleanup/retopology, UV map creation, animation/rigging, and creation of assets for Unreal.
- Expert in Unreal Engine interactive and interface development.
- Knowledge and proficiency with 3D Studio Max / Maya / Blender, Substance Design Suite, Adobe Creative Suite (specifically Photoshop, Illustrator, After Effects, Premiere).
- Experience with version control systems.
- Ability to develop models from engineering CAD for real-time applications.
- Bachelor's degree from an accredited college in a related discipline, or equivalent experience/combined education, with 5 years of professional experience; or 3 years of professional experience with a related Master's degree. Considered career, or journey, level.
- Department of Defense (DoD) experience and an understanding of DoD programs and priorities is preferred. Aerospace / automotive industry experience.
- Experience with other game/interactive platforms such as Unity, Ceros and/or SketchFab.
- Knowledge of programming languages and visual scripting, such as C#, Java, or Python.
- Experience with virtual reality (VR) or augmented reality (AR) development.
- Digital compositing and sound design experience a bonus.
- Certification in Unreal Engine development, such as the Unreal Engine Certified Developer program.